A downloadable game

Team members: Caroline Søe, Christina Krogsgaard, Helene Wulff Svendsen & Julie Rousing Secher

CGJ roles:

Gamemaster: Christina

Storyteller: Caroline

Artist: Helene

Designer: Julie

Crafter: Julie

Game idea:

To show how art can deceive in terms of showing false realities where everything has been manipulated to look better than it actually does. The specific idea, for now, is that you are standing in a perfect environment, just like the paintings from the Romanticism, but with the flip of a switch, you are standing in the Modern Breakthrough, and are shown how it actually looked.

Development log

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